Cerebrum™
Loading...
Searching...
No Matches
Cerebrum.GameManager Member List

This is the complete list of members for Cerebrum.GameManager, including all inherited members.

Awake()Cerebrum.GameManagerprotectedvirtual
CheckForDebugCanvas()Cerebrum.MyGameManagerprotected
Create(string objPrefabName)Cerebrum.MyGameManagervirtual
createdGameObjectCerebrum.MyGameManager
CreateObject(string objPrefabName)Cerebrum.GameManagervirtual
currentFileNameCerebrum.MyGameManager
debugBoxCerebrum.MyGameManager
debugCanvasCerebrum.MyGameManager
debugCommandEntryCerebrum.MyGameManager
debugCommandListCerebrum.MyGameManager
debugCommandsCerebrum.MyGameManager
DebugDialogCerebrum.MyGameManager
DebugDialogTextCerebrum.MyGameManager
DebugLogCerebrum.MyGameManagerstatic
debugStatementsDelayCerebrum.MyGameManager
DialogCerebrum.MyGameManager
Dialog1Cerebrum.MyGameManager
Dialog1TextureCerebrum.MyGameManager
Dialog2Cerebrum.MyGameManager
Dialog2TextureCerebrum.MyGameManager
DialogOffsetCerebrum.MyGameManager
DialogPaddingCerebrum.MyGameManager
DialogTextureCerebrum.MyGameManager
DialoguePaddingCerebrum.MyGameManager
displayLastCommandsCerebrum.MyGameManager
dprint(string str)Cerebrum.MyGameManager
epCerebrum.MyGameManager
ExecuteScenario()Cerebrum.GameManager
executeScenarioFiles(string[] fileNames)Cerebrum.MyGameManagerprotected
FindGameObject(string objName)Cerebrum.GameManagervirtual
FindGameObjects(string objName)Cerebrum.GameManagerprotected
FindInaciveGameObject(string objName)Cerebrum.MyGameManagerstatic
FindThisObject(string objName)Cerebrum.GameManagerstatic
fullnamesCerebrum.MyGameManagerprotected
gameDelayCerebrum.MyGameManager
gameObjectCerebrum.GameManager
gosCerebrum.MyGameManagerprotected
handleCerebrum.GameManager
instanceCerebrum.GameManagerstatic
m_gameObjectsCerebrum.MyGameManagerprotected
maxJumpsPerFrameCerebrum.MyGameManager
MyDebugLogCerebrum.MyGameManager
objectCreatedCerebrum.MyGameManagerprotected
ObjectCreated(GameObject createdGO)Cerebrum.GameManagerstatic
processObjectCommand(GameObject go, string command, string cparams, out string retString)Cerebrum.MyGameManagerprotected
processObjectsCommand(string objName, string command, string cparams, out string retString)Cerebrum.GameManagerprotectedvirtual
RemoveGameObject(string objName)Cerebrum.MyGameManagervirtual
RoomGenerator_instanceCerebrum.GameManager
ScenarioFilesCerebrum.MyGameManager
scenarioPathCerebrum.MyGameManager
selfStartCerebrum.GameManager
Start()Cerebrum.GameManagerprotectedvirtual
StartScenario()Cerebrum.GameManagerstatic
tempCommandCerebrum.MyGameManager