◆ animator
Animator Cerebrum.IKController.animator |
|
protected |
◆ ikActive
bool Cerebrum.IKController.ikActive = false |
◆ ikHeadStrength
float Cerebrum.IKController.ikHeadStrength = 0.0f |
◆ ikLeftStrength
float Cerebrum.IKController.ikLeftStrength = 0.0f |
◆ ikRightStrength
float Cerebrum.IKController.ikRightStrength = 0.0f |
◆ ikStrength
float Cerebrum.IKController.ikStrength = 0.0f |
◆ leftHandHintObj
Transform Cerebrum.IKController.leftHandHintObj = null |
◆ leftHandObj
Transform Cerebrum.IKController.leftHandObj = null |
◆ lookObj
Transform Cerebrum.IKController.lookObj = null |
◆ rightHandHintObj
Transform Cerebrum.IKController.rightHandHintObj = null |
◆ rightHandObj
Transform Cerebrum.IKController.rightHandObj = null |
The documentation for this class was generated from the following file: