◆ animator
| Animator Cerebrum.IKController.animator |
|
protected |
◆ ikActive
| bool Cerebrum.IKController.ikActive = false |
◆ ikHeadStrength
| float Cerebrum.IKController.ikHeadStrength = 0.0f |
◆ ikLeftStrength
| float Cerebrum.IKController.ikLeftStrength = 0.0f |
◆ ikRightStrength
| float Cerebrum.IKController.ikRightStrength = 0.0f |
◆ ikStrength
| float Cerebrum.IKController.ikStrength = 0.0f |
◆ leftHandHintObj
| Transform Cerebrum.IKController.leftHandHintObj = null |
◆ leftHandObj
| Transform Cerebrum.IKController.leftHandObj = null |
◆ lookObj
| Transform Cerebrum.IKController.lookObj = null |
◆ rightHandHintObj
| Transform Cerebrum.IKController.rightHandHintObj = null |
◆ rightHandObj
| Transform Cerebrum.IKController.rightHandObj = null |
The documentation for this class was generated from the following file: