◆ TextWriterSingle() [1/2]
Cerebrum.TextWriter.TextWriterSingle.TextWriterSingle |
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Text |
uiText, |
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string |
textToWrite, |
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float |
timePerCharacter, |
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bool |
invisibleCharacters, |
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Action |
onComplete |
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◆ TextWriterSingle() [2/2]
Cerebrum.TextWriter.TextWriterSingle.TextWriterSingle |
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TextMeshPro |
textMeshPro, |
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string |
textToWrite, |
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float |
timePerCharacter, |
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bool |
invisibleCharacters, |
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Action |
onComplete |
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◆ GetTextMeshPro()
TextMeshPro Cerebrum.TextWriter.TextWriterSingle.GetTextMeshPro |
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◆ GetUIText()
Text Cerebrum.TextWriter.TextWriterSingle.GetUIText |
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◆ IsActive()
bool Cerebrum.TextWriter.TextWriterSingle.IsActive |
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◆ Update()
bool Cerebrum.TextWriter.TextWriterSingle.Update |
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◆ WriteAllAndDestroy()
void Cerebrum.TextWriter.TextWriterSingle.WriteAllAndDestroy |
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The documentation for this class was generated from the following file: